/*
 * Copyright (c) 2024 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_RENDER_BOUNDARY_MANAGER_H
#define FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_RENDER_BOUNDARY_MANAGER_H

#include <deque>

#include "base/memory/ace_type.h"
#include "base/thread/cancelable_callback.h"
#include "core/common/container.h"

namespace OHOS::Ace {
class RenderBoundaryManager : public AceType {
    DECLARE_ACE_TYPE(RenderBoundaryManager, AceType);

public:
    RenderBoundaryManager() = default;
    ~RenderBoundaryManager() override = default;

    void PostTaskRenderBoundary(bool isDebugBoundary, const RefPtr<Container>& container);
private:
    std::mutex renderLayoutBoundaryTaskMutex_;
    struct RenderLayoutBoundaryTask {
        bool target = false;
        CancelableCallback<void()> updateTask;
    };
    std::deque<RenderLayoutBoundaryTask> renderLayoutBoundaryTaskQueue_;
    void RemoveCurrentRenderBoundaryTask();
    bool ResetTaskQueue(bool isDebugBoundary);
};
} // namespace OHOS::Ace
#endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_RENDER_BOUNDARY_MANAGER_H

